Addon Details

Watch - Add Favorite

0 out of 3 users claim this version works for them.
Does this version work for you?

Zombie Gamemode - Version 2.5

posted on 2009-08-30 14:55:11
by bloodshot1337



[img][/img] [u][b]OFFICIAL VERSION: 2.5[/b][/u] [b]About:[/b] [img][/img] Zombie Gamemode is a survival game. You and your team must work together to annihilate the horde of undead that is intent on making a meal of you and your team. Additionally there are several types of zombie, each using different powers to bring your team down. As a human team player, you will spend a lot of time panicking and running backwards. Some maps depending on there prefixes have objectives for example on [b]de[/b]_dust2 your mission is to plant the bomb and protect it for a certain amount of time and make sure no undead destroy it. [b]Test Server:[/b] [img][/img] [b]None...Please PM me if you wish to donate one :)[/b] All servers using this mod: [link][/link] [b]REQUIREMENTS:[/b] [img][/img] * Mattie Eventscripts [i]([url=]v1.5.0.171b[/url] +)[/i] * ES_Tools [i]([url=]v.420[/url] +)[/i] * ES_Tool Respawn Fix [i]([url=]Info Data[/url] )[/i] * Popup loaded (es_load popup in autoexec.cfg) [b]Installation:[/b] extract cstrike folder to cstrike folder and make sure to overwrite add es_load zombie in autoexec.cfg add es_load popup in autoexec.cfg edit zombies.cfg in the cfg folder done... [b]Zombie Models:[/b] These are some of the enemy's you will encounter in the mod. [img][/img] [img][/img] [img][/img] note: they do not have headcrabs on their head: / [b]Features:[/b] [img][/img] - Make your own customized zombies - Set human and zombie team starting health - Objectives depending on map prefixes - Custom sounds that you [b]will[/b] find very amusing. - Gun Menu to buy CT and T weapons and build barricades - Set max amount of ammunition on each gun - Infection, infect players with the zombie virus [b] AND MANY MORE![/b] [b]Supported Map Prefixes:[/b] [img][/img] - DE_ Mission: Plant the bomb - DOTD_ Mission: Surive. - CS_ Mission: Save Remaining Survivors - Z_ Mission: Survive. - ZM_ Mission: Survive. - ZH_ Mission: Survive. Note: only these maps are supported for this mod, meaning if your run any other type of map with a diffrent prefix it will [b]NOT[/b] work. if you wish to request a certain map prefix please PM me. [b]Scripters:[/b] [img][/img] bloodshot Pil (AKA Stagemonkey1000) [b]Modelers:[/b] [img][/img] StageMonkey1000 - Zombie Modeler [b]Thanks/Influence:[/b] [img][/img] [b]Awuh01[/b] [b]Zhadmin[/b] [b]Stagemonkey1000[/b] [b]Ninjitsu[/b] [b]Pictures:[/b] [img][/img] [img][/img] [img][/img] [img][/img] [img][/img] [img][/img] [img][/img] [b]FAQ:[/b] [img][/img] [+] = Added new feature [/] = Updated [?] = Fixed bug Q. Why are zombies running around with guns. A. Make sure to enable "est_enable_weapon_restrictions 1" located in the cfg folder [b]This mod is very similer to a other mod known as "zombiestrike" and most of the ideas derived from a good friend of mine please if you like this mod credit [url=http://ThewAc.NET]ThewAc.NET[/url][/b]

Version Notes For 2.5

Updated on: 2009-08-30 14:55:11 EST by bloodshot1337 (View Zip Contents)
[+] Sounds to Zmenu [+] Sounds for future versions [+] Fixed a few stuff.

( Previous Versions )