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Player Rewards - Version 1.2

posted on 2008-11-11 07:59:43
by BackRaw



Description

You get points for each kill (for more, see Things to be done later), if you have as many points as an you configure via cfg, you'll get more health, armor, bigger clip size, and a HE Grenade. Wrote by request: [url=http://forums.mattie.info/cs/forums/viewtopic.php?t=27098]Player Rewards[/url] [b]Things to be done later[/b]: - You'll get 0.2 Points every minute. - Give me some ideas ;) [b]Configuration[/b] [code]// ******************************** // * Player Rewards Configuration * // ******************************** // * General Reward Settings * // This sets the number of points a player gets per kill kill_points 1 // This sets the number of points a player gets every minute player_time 0.2 // This sets the amount of clip size increase clip_upgrade 5 // This sets the amount of armor increase armor_upgrade 50 // This sets the amount of health increase health_upgrade 20 // After this amount of months, the player's data will all be reset reset_months 1 // * How many points does a player have to have for... * // a clip upgrade? upgrade_clip 60 // an armor upgrade? upgrade_armor 120 // a grenade upgrade? upgrade_grenade 180 // a health upgrade? upgrade_health 240 // * Messages * // 1 = Announce the player that he got the specific reward, 0 = Turn off upgrade_message 1 // 1 = Announce every round that they get points every minute, 0 = Turn off announce_message 1 // ******************************** // * Player Rewards Configuration * // ********************************[/code]

Installation

Extract everything in ./cstrike Put [code]es_xload player_rewards[/code]in your autoexec.cfg Restart your server or du a mapchange

Version Notes For 1.2

Updated on: 2009-05-17 18:49:24 EST by BackRaw (View Zip Contents)
Fixed player upgrades didn't go higher than Clip Upgrade

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