You get points for each kill (for more, see Things to be done later), if you have as many points as an you configure via cfg, you'll get more health, armor, bigger clip size, and a HE Grenade.
Wrote by request: [url=http://forums.mattie.info/cs/forums/viewtopic.php?t=27098]Player Rewards[/url]
[b]Things to be done later[/b]:
- You'll get 0.2 Points every minute.
- Give me some ideas ;)
[b]Configuration[/b]
[code]// ********************************
// * Player Rewards Configuration *
// ********************************
// * General Reward Settings *
// This sets the number of points a player gets per kill
kill_points 1
// This sets the number of points a player gets every minute
player_time 0.2
// This sets the amount of clip size increase
clip_upgrade 5
// This sets the amount of armor increase
armor_upgrade 50
// This sets the amount of health increase
health_upgrade 20
// After this amount of months, the player's data will all be reset
reset_months 1
// * How many points does a player have to have for... *
// a clip upgrade?
upgrade_clip 60
// an armor upgrade?
upgrade_armor 120
// a grenade upgrade?
upgrade_grenade 180
// a health upgrade?
upgrade_health 240
// * Messages *
// 1 = Announce the player that he got the specific reward, 0 = Turn off
upgrade_message 1
// 1 = Announce every round that they get points every minute, 0 = Turn off
announce_message 1
// ********************************
// * Player Rewards Configuration *
// ********************************[/code]
Installation
Extract everything in ./cstrike
Put [code]es_xload player_rewards[/code]in your autoexec.cfg
Restart your server or du a mapchange
Version Notes For 1.2
Updated on: 2009-05-17 18:49:24 EST by BackRaw (View Zip Contents)
Fixed player upgrades didn't go higher than Clip Upgrade