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nadeEffects - Version v1.0 STABLE

posted on 2008-09-23 16:57:31
by LosNir


Tags: css fun grenades

Description

nadeEffects gives any thrown hegrenade a special effects! From glowing sparks to water explosions, every effect can be disabled, enabled and configured. ===> Effects Config Commands "!nfx Disable" Will disable nfx. 2) Enable -> "!nfx Enable" Will enable nfx. 3) Set effects on-the-go! Effects are: splf, wlf, bs, is, efe, we (respectively to the effects list above). !nfx [value] Example 1: !nfx wlf 50 - Will set the value of the effect 'White light flash' to 50. Example 2: !nfx efe 20 - Will set the value of the effect 'Extra fire explosion' to 20. * If [value] is not specified, the effect will be disabled. If [value] is '0', the effect will be disabled. 4) showConfig !nfx showConfig Gives the current effects value and the status of the mod (Enabled / Disabled). * If is not specified, some general info will be printed. !nfx Value: [Optional] Effect's value. ===> Requirements

Installation

-> Installation 1) Type 'es_install nadeEffects' in console. Required: a. Eventscripts 2.0 or higher b. Once addon approved 2) Extract the addons folder to your cstrike folder, and put 'es_load nadeEffects' anywhere in cfg/autoexec.cfg

Version Notes For v1.0 STABLE

Updated on: 2008-09-24 09:10:50 EST by LosNir (View Zip Contents)
- Added cvar for configuring main command ("!nfx"). - Fixed possibly corelib error (now loading at startup). - Fixed public variable (HLSW / GameMonitor). - Fixed console spamming issue when a player says something that is not an nfx command. - Added command !nfx / Gives information to the user about nfx. - Added command !nfx showConfig / Gives the current effects value and the status of the mod (Enabled / Disabled). - Fixed command issuing order

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