Description
[b]This script allows the server administrator to set weapons to be purchasable if the player has earned enough credits, from killing, to buy the weapon. Weapons can also be restricted.[/b]
Just type !buy and a menu with categories will appear. navigate through he categories and a list of weapons or equipment will be displayed.
A player can only open the menu a set number of times.
You can set the number credits a player gets on their first connection to the map, per round, and per kill by team. A maximum amount of credits can be set so a person has to use their credits to earn more.
NOT RECCOMMENDED FOR USE WITH BOTS
Version Notes For 3.0
Updated on: 2007-09-06 02:08:15 EST by CaskioUTF (
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[b]V3.0[/b]
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-removed menu timeouts
-added sell-back feature
-added transfer credits to other players feature
[b]V2.7[/b]
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-added menu timeouts
[b]V2.65[/b]
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-added server reg
[b]V2.6[/b]
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-fixed special abilities restriction
-fixed jump and speed randomness
[b]V2.5[/b]
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-changed restriction method
-optimization pass
-added by team kill credits
-added Special menu
-added health to special
-added armor to special
-added jump to special
-added speed to special
-added Dead menu
-added respawn to dead
[b]V2.3[/b]
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-fixed menu display
[b]V2.25[/b]
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-fixed weapon pickup bug
-added buy uses to prevent spamming
[b]V2.1[/b]
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-Menus display credit requirments automatically
[b]V2.0[/b]
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-Added submenus for each weapon category
-Added the rest of the weapons
-Optimization Pass
-fixed version display
-fixed credit bug
-fixed repurchase bug
[b]V1.3[/b]
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-added flashbang
-fixed bug that allowed players to pickup weapons without credit
[b]V1.2[/b]
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-added weapon variables in the config block
-added make weapons restricted with -1
-changed item_pickup block for each weapon
( Previous Versions )