Version: 1.7.62
Updated on: 2009-12-20 00:11:29
by Largo Usagi File Name: 10Pints1.7.62.zip
File Size: 35568429 bytes
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Version Notes: -Fixed Negative credit bug in humans
-Fixed strong zombie health bug
-Started Bonuses as zombies for human players
-This version was released fore Avenged Download this version
Version: 1.7.60
Updated on: 2009-12-17 21:16:19
by Largo Usagi File Name: 10Pints1.7.60.zip
File Size: 35489012 bytes
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Version Notes: -More general bug fixes/Performance
-updated xe_valley
-zm_ maps now supported as well,
-Zombie skins now actually mean something, picture lineups will be done soon.
-Added items to the utility database
-More Config Options
-WIPS-
-Calling different admin modules map vote commands so that at the end of a map it doesn't just abruptly change.
-Adding More Zombie Types Download this version
Version: 1.7.59
Updated on: 2009-12-15 19:49:04
by Largo Usagi File Name: 10Pints1.7.59.zip
File Size: 34863012 bytes
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Version Notes: -Bug fixes
-Changed so variables set in config are only accessed once on load
-removed a lot of try catch and replaced with better data validation
-still has xp_ map problems with server crash
-new map added xe_valley_beta7 for the xe_ game type
-fixed weapon database
-started admin plug in for XA Download this version
Version: 1.7.55
Updated on: 2009-12-12 23:20:40
by Largo Usagi File Name: xpints1.7.55.zip
File Size: 34974590 bytes
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Version Notes: -changed shelving in the human file to cPickle
-Added a beta map for the xe_ mode
-Code fixes
-Added new ammo type Lazer(old lazer now photon)
-Bug fixes
-Added version check
-All 3 Game types are implemented and working
-Fixed bugs in human code
-Fixed weapon database, some keys where overwritten hiding certain guns from ever showing up Download this version
Version: 1.7.42
Updated on: 2009-12-11 00:57:55
by Largo Usagi File Name: xpints1.7.42.zip
File Size: 32355119 bytes
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Version Notes: -Added 1st New zombie variation, fast zombie, 55% faster than the rest, but with a lowered amount of HP it adds a bit more to the dynamics of the game play
-Added 10pints.cfg so now it is easy to configure the whole mod from one file
-overlays for vision currently disabled on hunch that due to error with xflags it may be crashing server
-Recoded whole environment file
--3 Game types now based on map
---fy_ / xh_ Is now zombie hunt where your objective is to hunt down and kill as many zombies as possible
---de_ / xe_ is Zombie escape mode for the lack of a better name but its your standard king of the hill rule set, you have to get all of your players onto the bomb site and camp for a set period of time
--- cs_ / xp_ is still the classic survival mode
--Added kill tracking for who gets the most kills in a round
-Added weapon mods
-Implemented game concept for money being a battery of a sort for your energy weapons
-Added ammo mods, currently, Explosive, photon, lazer, plasma, and fragmentary, all adding a different twist
-Gun library had extra value added to decide if it can accept mods, or if you have to keep it as you get it
-chose new zombie view overlay,(currently disabled see above)
-added a few new sounds
-dissolve effect still dissolving all corpses, fix in the works, hopefully
-now requires native tools because of advantages over est in many situations, allowed more code to be ran with less lag Download this version
Version: 1.7.00
Updated on: 2009-12-08 03:46:35
by Largo Usagi File Name: 10Pints1.7.00.zip
File Size: 32265637 bytes
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Version Notes: -fixed added damage crash bug
-added 10pints.cfg for user options
-added custom gui overlays for added environmental effects
-fixed zombie sounds at wrong frequencies
-added new death effects
-re-factored code from the environment file to human/zombie files
-random bug fixes
-fully tested with full human team for stability, no bug crashes found
---------------
Still planning on adding the gun mods and implants as well as support for dods
Here is a peek at what the mapper is up to
http://www.youtube.com/watch?v=bkNTfbc5TpE Download this version
Version: 1.6.33
Updated on: 2009-12-07 01:31:18
by Largo Usagi File Name: xpints.zip
File Size: 30034413 bytes
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Version Notes: -Added Sound Engine
-Bug Fixes Download this version
Version: 1.5.17
Updated on: 2009-12-04 18:02:21
by Largo Usagi File Name: cstrike.zip
File Size: 29508334 bytes
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Version Notes: -Added Utilities
-Added Custom Models
-Added Grenades
-Removed all use of exec()
-Added to weapon database
-Items are removed from shop when bought
-Game saves at end of each round
-Custom handling for many old errors
-Sound engine started
-Removed player slowing when hit.
-3 Custom maps added xp_italy xp_dust xp_dust2
-In game menus are nicer looking now
-Humans may now play as zombies
-Round survival bonus for humans increased from 10 to 15
-Round survival bonus for zombies increased form 0 to 10
-xpints.cfg now sets maps time limit to very large number so full map can be played out
-10 Pints will now automatically change at the end of a game to xp_italy or xp_dust or xp_dust2 until map vote is finished no longer restarts game over and over and over
-Code efficacy addressed in human code
-Fixed errors from selling your currently equipped guns
-Fixed errors from selling a gun without a primary or secondary equipped
-addressed problems that could crash servers
-Fixed some spelling mistakes in the menus (probably more, there isnt a spell check in notepad++ Nativity and im to lazy to install one )
-Changed start gear from 2 usp's to an MP5 and USP
----Planned----
-Credits for being alive during round
-More zombie variation
-Release of our 1st fully custom map for 10 Pints, about 90% done, its epic
-Credits earned at end of round scaled to the round number itself Humans get more as the game progresses and zombies get less
-Adding sound packs for players to choose as a character voice, sound will trigger when they are out of ammo, or get hurt, add some more flavor to the game
-Ambient sounds in the backgrounds to really add to the zombie survival environment
-Finally Add the implants
-Much Much More Download this version
Version: 1.1.22
Updated on: 2009-11-25 04:00:05
by Largo Usagi File Name: xpints.zip
File Size: 1814610 bytes
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Version Notes: -Updated shop menus
-Added zombies ability to cause bleeding
-opened for public opinion
-NOTE this is still a WIP and has a planned completion date of january 2010 Download this version
Version: 1.0.35
Updated on: 2009-11-24 03:39:03
by Largo Usagi File Name: xpints.zip
File Size: 17519 bytes
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Version Notes: -Working Shopmenu and Inventory Menus
-Working extra damage on stock guns
-External Database for guns
-Increased Gun inventory from 5 to 9 slots
-Credits now eared for surviving a round
-Ammo Mods are now in works
-Dropped guns need to be despawned Download this version
Version: 1.0.01
Updated on: 2009-11-23 19:37:09
by Largo Usagi File Name: xpints.zip
File Size: 11085 bytes
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Version Notes: -Program Structure Laid Out
-Basic Environment File Done
-Working on Human Classes
-Default Zombie good
-Still needs vote maps
-Doesn't account for map type yet de_ fy_ etc. Download this version
Version: 0.0.01
Updated on: 2009-11-23 17:29:32
by Largo Usagi File Name: xpints.txt
File Size: 90 bytes
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Version Notes: -Hidden place holder, soon to be hidden with code Download this version