Version: 3.6a
Updated on: 2010-02-25 12:20:39
by stabby File Name: zm_tools3.6.zip
File Size: 4735701 bytes
(View Zip Contents)
Version Notes: 3.6-3.6a
- Improved teleport method.
- Fixed bug with anti noob zombie mod.
Update 3.5g-3.6
- Recoded entire script for performance, removed the need for ESTOOLS as much as possible.
- Improved rage feature.
- New improved teleme (players can select target from a menu)
- HostageDown now has an option for time delayed random hostage spawn.
- Removed obsolete/unstable features:
- zm_nuke
- CT_anti_world
- zm_prop_fix
- zm_prop_damageable
- zm_infectcloud
Download this version
Version: 3.6
Updated on: 2010-02-24 10:45:09
by stabby File Name: zm_tools3.6.zip
File Size: 4735689 bytes
(View Zip Contents)
Version Notes: [color=#ff3419][b]Update 3.5g-3.6[/b][/color]
- Recoded entire script for performance, removed the need for ESTOOLS as much as possible.
- Improved rage feature.
- New improved teleme (players can select target from a menu)
- HostageDown now has an option for time delayed random hostage spawn.
- Removed obsolete/unstable features:
- zm_nuke
- CT_anti_world
- zm_prop_fix
- zm_prop_damageable
- zm_infectcloud
- Fixed some major and minor bugs of 3.5g Download this version
Version: 3.5g
Updated on: 2009-11-25 19:11:49
by stabby File Name: zm_tools3.5g.zip
File Size: 5100688 bytes
(View Zip Contents)
Version Notes: [b][color=#ff3419]3.5g:[/b][/color]
- Added new admin say commands.
- Added New configurations for rage mode.
- Added Alternative teleme mode for zombies.
- Added blood effect when zombies get shot or raged.
- Added Noblock option to unblock all players on spawn.
- Fixed bug with infectcloud.
- Fixed some other minor bugs.
[b][color=#ff3419]3.5e:[/b][/color]
- Fixed issue of smokegrenade effect model not showing up.
- Recoded some parts.
[b][color=#ff3419]3.5d:[/b][/color]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[b][color=#ff3419]3.5c:[/b][/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[b][color=#ff3419]3.5b[/b][/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[b][color=#ff3419]KNOWN ISSUES:[/b][/color]
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Grenadelauncher/Tazer can be unstable.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version. Download this version
Version: 3.5g
Updated on: 2009-11-25 19:05:24
by stabby File Name: zm_tools3.5g.zip
File Size: 5100689 bytes
(View Zip Contents)
Version Notes: [b][color=#ff3419]3.5g:[/b][/color]
- Added new admin say commands.
- Added New configurations for rage mode.
- Added Alternative teleme mode for zombies.
- Added blood effect when zombies get shot or raged.
- Added Noblock option to unblock all players on spawn.
- Fixed bug with infectcloud.
- Fixed some other minor bugs.
[b][color=#ff3419]3.5e:[/b][/color]
- Fixed issue of smokegrenade effect model not showing up.
- Recoded some parts.
[b][color=#ff3419]3.5d:[/b][/color]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[b][color=#ff3419]3.5c:[/b][/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[b][color=#ff3419]3.5b[/b][/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[b][color=#ff3419]KNOWN ISSUES:[/b][/color]
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Grenadelauncher/Tazer can be unstable.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version. Download this version
Version: 3.5f
Updated on: 2009-11-25 17:49:00
by stabby File Name: zm_tools3.5f.zip
File Size: 5100195 bytes
(View Zip Contents)
Version Notes: [b][color=#ff3419]3.5f:[/b][/color]
- Added new admin say commands
- Added New configurations for rage mode.
- Added Alternative teleme mode for zombies.
- Added blood effect when zombies get shot or raged.
- Fixed bug with infectcloud.
- Fixed some other minor bugs.
[b][color=#ff3419]3.5e:[/b][/color]
- Fixed issue of smokegrenade effect model not showing up.
- Recoded some parts.
[b][color=#ff3419]3.5d:[/b][/color]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[b][color=#ff3419]3.5c:[/b][/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[b][color=#ff3419]3.5b[/b][/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[b][color=#ff3419]KNOWN ISSUES:[/b][/color]
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Grenadelauncher/Tazer can be unstable.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version. Download this version
Version: 3.5e
Updated on: 2009-11-11 05:27:27
by stabby File Name: zm_tools3.5e.zip
File Size: 4689643 bytes
(View Zip Contents)
Version Notes: [color=#ff3419][b]3.5f:[/b][/color]
- Added New configurations for rage mode.
- Added Alternative teleme mode for zombies.
- Added blood effect when zombies get shot or raged.
- Fixed bug with infectcloud.
- Fixed some other minor bugs.
[color=#ff3419][b]3.5e:[/b][/color]
- Fixed issue of smokegrenade effect model not showing up.
- Recoded some parts.
[color=#ff3419][b]3.5d:[/b][/color]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[color=#ff3419][b]3.5c:[/b][/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[color=#ff3419][b]3.5b[/b][/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[color=#ff3419][b]KNOWN ISSUES:[/b][/color]
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Sometimes the grenadelauncher shoots normal bullets, this is because of the 3 sec cooldown system to prevent lags. In future versions this will be improved.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version.
Download this version
Version: 3.5e
Updated on: 2009-11-11 05:24:15
by stabby File Name: zm_tools3.5e.zip
File Size: 4689647 bytes
(View Zip Contents)
Version Notes: [color=#ff3419][b]3.5e:[/b][/color]
- Fixed issue of smokegrenade effect model not showing up.
- Recoded some parts.
[color=#ff3419][b]3.5d:[/b][/color]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[color=#ff3419][b]3.5c:[/b][/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[color=#ff3419][b]3.5b[/b][/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[color=#ff3419][b]KNOWN ISSUES:[/b][/color
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Sometimes the grenadelauncher shoots normal bullets, this is because of the 3 sec cooldown system to prevent lags. In future versions this will be improved.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version.
Download this version
Version: 3.5e
Updated on: 2009-11-11 05:04:15
by stabby File Name: zm_tools3.5e.zip
File Size: 4689632 bytes
(View Zip Contents)
Version Notes:
[color=#ff3419][b]3.5e:[/b][/color]
- Fixed issue of smokegrenade effect model not showing up.
- Recoded some parts.
[color=#ff3419][b]3.5d:[/b][/color]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[color=#ff3419][b]3.5c:[/b][/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[color=#ff3419][b]3.5b[/b][/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[color=#ff3419][b]KNOWN ISSUES:[/b][/color
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Sometimes the grenadelauncher shoots normal bullets, this is because of the 3 sec cooldown system to prevent lags. In future versions this will be improved.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version.
Download this version
Version: 3.5d
Updated on: 2009-11-10 13:24:00
by stabby File Name: zm_tools3.5d.zip
File Size: 4689594 bytes
(View Zip Contents)
Version Notes: [b][color=#ff3419]3.5d:[/color][/b]
- Fixed issue of failing to precachemodels on server start.
- Removed unnecessary configurations, timers are now using zombiemod configuration.
- Added experimental spawnfix feature which would free stucked players on roundstart if a map doesnt have enough spawns.
[b][color=#ff3419]3.5c:[/color][/b]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[b][color=#ff3419]3.5b[/color][/b]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[b][color=#ff3419]
KNOWN ISSUES:[/color][/b]
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Sometimes the grenadelauncher shoots normal bullets, this is because of the 3 sec cooldown system to prevent lags. In future versions this will be improved.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version.
Download this version
Version: 3.5c
Updated on: 2009-11-10 02:23:31
by stabby File Name: zm_tools3.5c.zip
File Size: 4689473 bytes
(View Zip Contents)
Version Notes: [color=#0144e3]3.5c:[/color]
- Fixed crash issue of grenade launcher.
- Added automatic disabling of zombiemod builtin respawn protection when zm tools respawn protection is enabled.
- Fixed bug with VIP skins on some servers.
[color=#0144e3]3.5b[/color]
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
[color=#ff010c]KNOWN ISSUES:[/color]
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Sometimes the grenadelauncher shoots normal bullets, this is because of the 3 sec cooldown system to prevent lags. In future versions this will be improved.
- Admin say commands (@spawn @disarm @zombie @kill) can be unstable when the target is more than one player (ie: clantag is used for target) will be fixed in next version.
Download this version
Version: 3.5c
Updated on: 2009-11-09 21:32:57
by stabby File Name: zm_tools3.5c.zip
File Size: 4689465 bytes
(View Zip Contents)
Version Notes: 3.5c:
- Fixed crash issue of grenade launcher
3.5b
- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a work in progrees, the plantrange doesnt work atm)
- Removed some unnecessary expansion.
KNOWN ISSUES:
- The nuclear bomb may cause server crashes if countdown has begun and the round ends before it is complete.
- Sometimes the grenadelauncher shoots normal bullets, this is because of the 3 sec cooldown system to prevent lags. In future versions this will be improved Download this version
Version: 3.5b
Updated on: 2009-11-09 02:21:47
by stabby File Name: zm_tools3.5b.zip
File Size: 4689475 bytes
(View Zip Contents)
Version Notes: Updates:
[color=#0000FF]- Added new feature where one random CT gets the ability to plant a bomb and detonate it either by timer or remote detonation. (this is still a W.I.P the plantrange doesnt work atm)[/color]
- Removed some unnecessary expansion.
Known issues:
- The atomic bomb can cause server crashes if the countdown has begun and the round ends.
- The grenadelauncher can crash some servers.
- Admin say commands can be unstable when the target is multiple players ie: clantag.
Download this version
Version: 3.5a
Updated on: 2009-11-08 20:07:58
by stabby File Name: zm_tools3.5.zip
File Size: 4403547 bytes
(View Zip Contents)
Version Notes: - Changed Nuclear Bomb sounds
- Fixed bug with random skins mod.
Known issues:
- The grenadelauncher can cause some servers to crash
- The Nuclear Bomb may crash the server if the countdown
has begun and the round ends before it is completed.
- Admin say commands can be unstable when the target is multiple players ie: clantag.
Download this version
Version: 3.5
Updated on: 2009-11-08 19:55:12
by stabby File Name: zm_tools3.5.zip
File Size: 4403547 bytes
(View Zip Contents)
Version Notes: Updates:
- Recoded some parts..
- Changed Nuclear bomb sounds.
Known issues:
- The atomic bomb can cause server crashes if the countdown has begun and the round ends.
- The grenadelauncher can cause some servers to crash.
- Sometimes on the first map after server restart the admin system will not be loaded, change the map or do es_reload zm_tools3 in console to get it working. Download this version
Version: 3.4b
Updated on: 2009-11-08 16:42:59
by stabby File Name: zm_tools3.4.zip
File Size: 3824440 bytes
(View Zip Contents)
Version Notes: Version 3.4b
- Fixed !commands and skin issues. Download this version
Version: 3.4a
Updated on: 2009-11-08 16:17:56
by stabby File Name: zm_tools3.4.zip
File Size: 3824457 bytes
(View Zip Contents)
Version Notes: Updates 4.3a:
- fixed small bug with zombieskins
KNOWN ISSUES:
- Grenadelauncher can crash some servers.
- The Nuclear Bomb may crash the server when countdown has begun and the round ends before it is complete. Download this version
Version: 3.4
Updated on: 2009-11-08 15:11:40
by stabby File Name: zm_tools3.4.zip
File Size: 3824428 bytes
(View Zip Contents)
Version Notes: 3.4 NOTES:
- Fixed major plugin with configuration system, should work without problems now, if u dled 3.3 plz delete it and download this one instead.
KNOWN ISSUES:
- Grenadelauncher can be unstable and crash some servers.
- The Nuclear Bomb can crash the server if countdown hasnt been completed before the round ends. Download this version
Version: 3.3d
Updated on: 2009-11-08 10:21:38
by stabby File Name: zm_tools3.3.zip
File Size: 3823190 bytes
(View Zip Contents)
Version Notes: - Added configuration var for rage color
- Fixed some minor issues
Known issues:
- Grenadelauncher can cause some servers to crash
- Nuclear Bomb can crash server if detonated and round has ended before the countdown has completed. Download this version
Version: 3.3d
Updated on: 2009-11-08 09:52:59
by stabby File Name: zm_tools3.3.zip
File Size: 3823129 bytes
(View Zip Contents)
Version Notes: Updates:
- Fixed a bug with configuration file.
- fixed skins support for "respawn as zombie servers"
Known Issues:
- The grenadelauncher can crash some servers.
- The Nuclear Bomb can crash server if countdown has begon and round has ended before the countdown is complete. Download this version
Version: 3.3c
Updated on: 2009-11-07 20:09:09
by stabby File Name: zm_tools3.3.zip
File Size: 3823121 bytes
(View Zip Contents)
Version Notes: V3.3c
- Fixed some bugs
- Added teleme mode for admin only
KNOWN ISSUES:
- The grenade launcher can crash some servers.
- The nuclear bomb can crash server if round ends before countdown is completed. Download this version
Version: 3.3c
Updated on: 2009-11-07 20:05:28
by stabby File Name: zm_tools3.3.zip
File Size: 3823121 bytes
(View Zip Contents)
Version Notes: 3.3c updates:
- fixed some minor bugs.
KNOWN ISSUES:
- Grenade Launcher can crash some servers.
- Nuclear Bomb will crash the server if round has ended before the countdown is complete. Download this version
Version: 3.3b
Updated on: 2009-11-07 19:23:18
by stabby File Name: zm_tools3.3.zip
File Size: 3823056 bytes
(View Zip Contents)
Version Notes: Updates 3.3b:
- Added option to announce when an admin joins the game.
- Alternative teleme mode for admin only use
- Fixed skins bug on zombie respawn servers.
Known issues:
- The grenadelauncher can cause some servers to crash.
- The nuclear bomb can cause crashes when it is detonated and the round ends before the countdown is completed. Download this version
Version: 3.3a
Updated on: 2009-11-07 18:29:12
by stabby File Name: zm_tools3.3.zip
File Size: 3822922 bytes
(View Zip Contents)
Version Notes: NOTE 3.3a
Fixed alot of bugs/issues
KNOWN ISSUES:
- The nuclearbomb can crash the server if countdown has begun and the round ends.
- The grenadelauncher can crash some servers. Download this version
Version: 3.3
Updated on: 2009-11-07 17:46:08
by stabby File Name: zm_tools3.3.zip
File Size: 3822893 bytes
(View Zip Contents)
Version Notes: NOTE:
There were some massive bugs in 3.2
these are fixed now.
KNOWN ISSUES:
- The grenade launcher can crash some servers
- The Nuclear Bomb can cause crashes if countdown begins and round is ended before the bomb is detonated. Download this version
Version: 3.2b
Updated on: 2009-11-07 06:52:50
by stabby File Name: zm_tools3.2.zip
File Size: 3822784 bytes
(View Zip Contents)
Version Notes:
!!!NOTE!!!
- Grenadelauncher is unstable and can crash server, this will be fixed asap. Download this version
Version: 3.2a
Updated on: 2009-11-07 04:45:01
by stabby File Name: zm_tools3.2.zip
File Size: 3822813 bytes
(View Zip Contents)
Version Notes: !!!NOTE!!!
The grenade launcher can be buggy on some servers and cause it to crash this will be fixed asap. Download this version
Version: 3.2
Updated on: 2009-11-07 03:15:38
by stabby File Name: zm_tools3.2.zip
File Size: 3821842 bytes
(View Zip Contents)
Version Notes: none Download this version
Version: 3.2
Updated on: 2009-11-07 02:59:13
by stabby File Name: zm_tools3.2.zip
File Size: 3048518 bytes
(View Zip Contents)
Version Notes: none Download this version
Version: 3.1
Updated on: 2009-11-07 02:47:51
by stabby File Name: ZM_Tools3.1.zip
File Size: 3048524 bytes
(View Zip Contents)
Version Notes: none Download this version
Version: 3.1
Updated on: 2009-11-07 02:09:43
by stabby File Name: zm_tools3.1.zip
File Size: 3048400 bytes
(View Zip Contents)
Version Notes: none Download this version