block load { es_xsetinfo quantite_argent 0 } event player_say { if (event_var(text) == "!mun") do { es playerget cash quantite_argent event_var(userid) ifx parse( "quantite_argent >= 10000" ) do { es playerset ammo event_var(userid) 1 10 es playerset ammo event_var(userid) 2 10 es playerset cashadd event_var(userid) -10000 } } }