// *************************************** // * SimpleGunMenu{0.1} * // * Information: * // * [A very simplistic gun menu for] * // * [respawning mods like vSPAWN, ] * // * [CheapDeathMatch, on simpledm] * // *************************************** // * Made by WTF Studios * // * Coded by 3R10N * // ************************************************************************************************ // *Installation: * // *[Put the SimpleGunMenu folder in your /cstrike/eventscripts/ folder] * // *[Then put 'es_load popup' and 'es_load SimpleGunMenu' in your autoexec.cfg in your cfg folder]* // *[To change the options to the this mod goto event load] * // ************************************************************************************************ event load { // Menu Enabled or Disabled es_xset simp_menu enabled /////////////////////////////////// //Dont Edit Below////////////////// /////////////////////////////////// es_xset simp_uid 0 es_xset simp_temp1 0 es_xset simp_temp2 0 es_set simp_exists 0 es_xset simp_exists2 0 es_xkeycreate simp_gun_menu_stats es_xregsaycmd /guns SimpleGunMenu/simp_weapons_send "Send player weapons menu" es_xdoblock SimpleGunMenu/simple_death_match_popups } event unload { es_xunregsaycmd /guns } event round_end { foreach player simp_uid #ct#t "es playervar set server_var(simp_uid) Mini_Spree 0" } event player_activate { es_set simp_exists 0 es_exists simp_exists key simple_gun_menu_stats event_var(userid) if (server_var(simp_exists) equalto 0) do { es_keycreate simple_gun_menu_stats event_var(userid) es_keysetvalue simple_gun_menu_stats event_var(userid) SteamID event_var(es_steamid) es_keysetvalue simple_gun_menu_stats event_var(userid) Spree 0 es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m4a1" es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_usp" { else do { es_tell event_var(userid) #lightgreen Nice to see you again } } if (event_var(es_steamid) equalto "BOT") do { es_xrand simp_temp1 1 18 if (server_var(simp_temp1) equalto "1") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_tmp" } if (server_var(simp_temp1) equalto "2") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_mac10" } if (server_var(simp_temp1) equalto "3") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_mp5navy" } if (server_var(simp_temp1) equalto "4") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_ump45" } if (server_var(simp_temp1) equalto "5") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_p90" } if (server_var(simp_temp1) equalto "6") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m3" } if (server_var(simp_temp1) equalto "7") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_xm1014" } if (server_var(simp_temp1) equalto "8") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_galil" } if (server_var(simp_temp1) equalto "9") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_famas" } if (server_var(simp_temp1) equalto "10") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_ak47" } if (server_var(simp_temp1) equalto "11") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_scout" } if (server_var(simp_temp1) equalto "12") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m4a1" } if (server_var(simp_temp1) equalto "13") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_sg552" } if (server_var(simp_temp1) equalto "14") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_aug" } if (server_var(simp_temp1) equalto "15") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_sg550" } if (server_var(simp_temp1) equalto "16") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_awp" } if (server_var(simp_temp1) equalto "17") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_g3sg1" } if (server_var(simp_temp1) equalto "18") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m249" } es_xrand simp_temp2 1 6 if (server_var(simp_temp2) equalto "1") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_glock" } if (server_var(simp_temp2) equalto "2") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_usp" } if (server_var(simp_temp2) equalto "3") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_p228" } if (server_var(simp_temp2) equalto "4") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_deagle" } if (server_var(simp_temp2) equalto "5") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_fiveseven" } if (server_var(simp_temp2) equalto "6") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_elite" } } } } event player_spawn { es_set simp_exists 0 es_exists simp_exists key simple_gun_menu_stats event_var(userid) if (server_var(simp_exists) equalto 0) do { es_keycreate simple_gun_menu_stats event_var(userid) es_keysetvalue simple_gun_menu_stats event_var(userid) SteamID event_var(es_steamid) es_keysetvalue simple_gun_menu_stats event_var(userid) Spree 0 es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m4a1" es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_usp" { else do { es_tell event_var(userid) #lightgreen Nice to see you again } } if (event_var(es_steamid) equalto "BOT") do { es_xrand simp_temp1 1 18 if (server_var(simp_temp1) equalto "1") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_tmp" } if (server_var(simp_temp1) equalto "2") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_mac10" } if (server_var(simp_temp1) equalto "3") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_mp5navy" } if (server_var(simp_temp1) equalto "4") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_ump45" } if (server_var(simp_temp1) equalto "5") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_p90" } if (server_var(simp_temp1) equalto "6") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m3" } if (server_var(simp_temp1) equalto "7") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_xm1014" } if (server_var(simp_temp1) equalto "8") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_galil" } if (server_var(simp_temp1) equalto "9") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_famas" } if (server_var(simp_temp1) equalto "10") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_ak47" } if (server_var(simp_temp1) equalto "11") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_scout" } if (server_var(simp_temp1) equalto "12") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m4a1" } if (server_var(simp_temp1) equalto "13") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_sg552" } if (server_var(simp_temp1) equalto "14") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_aug" } if (server_var(simp_temp1) equalto "15") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_sg550" } if (server_var(simp_temp1) equalto "16") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_awp" } if (server_var(simp_temp1) equalto "17") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_g3sg1" } if (server_var(simp_temp1) equalto "18") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Primary "weapon_m249" } es_xrand simp_temp2 1 6 if (server_var(simp_temp2) equalto "1") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_glock" } if (server_var(simp_temp2) equalto "2") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_usp" } if (server_var(simp_temp2) equalto "3") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_p228" } if (server_var(simp_temp2) equalto "4") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_deagle" } if (server_var(simp_temp2) equalto "5") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_fiveseven" } if (server_var(simp_temp2) equalto "6") do { es_keysetvalue simple_gun_menu_stats event_var(userid) Secondary "weapon_elite" } } } es_setplayerprop event_var(userid) CCSPlayer.m_iAccount 0 es_keygetvalue simp_temp1 simple_gun_menu_stats event_var(userid) Secondary es_keygetvalue simp_temp2 simple_gun_menu_stats event_var(userid) Primary es_delayed .6 est_removeweapon event_var(userid) 1 es_delayed .7 es_give event_var(userid) server_var(simp_temp1) es_delayed .67 est_removeweapon event_var(userid) 2 es_delayed .7 es_give event_var(userid) server_var(simp_temp2) es_delayed .7 es_give event_var(userid) weapon_hegrenade es_delayed .7 es_give event_var(userid) weapon_flashbang es_delayed .7 es_give event_var(userid) weapon_flashbang es_delayed .7 es_give event_var(userid) weapon_smokegrenade es_delayed .7 es_give event_var(userid) weapon_knife if (event_var(es_userteam) equalto 3) do { es_delayed .8 es playerset defuser event_var(userid) 1 } } block simple_death_match_popups { popup create simpgm popup addline simpgm "Weapon Menu" popup addline simpgm "->1. Pistols" popup addline simpgm "->2. Shotguns" popup addline simpgm "->3. Smgs" popup addline simpgm "->4. Rifles" popup addline simpgm "->5. Machine Guns" popup addline simpgm "->6. Randomly Choose" popup addline simpgm "->0. Exit" popup submenu simpgm 1 simppist popup submenu simpgm 2 simpshot popup submenu simpgm 3 simpsmg popup submenu simpgm 4 simprifle popup submenu simpgm 5 simpmg popup select simpgm 6 SimpleGunMenu/random_chose popup create simppist popup addline simppist "Pistols (Secondary Weapon)" popup addline simppist "->1. 9X19MM Sidearm[Glock]" popup addline simppist "->2. KM .45 Tactical[Usp]" popup addline simppist "->3. 228 Compact[P228]" popup addline simppist "->4. Night Hawk .50C[Deagle]" popup addline simppist "->5. ES Five-Seven[Fiveseven]" popup addline simppist "->6. .40 Dual Elites[Elite]" popup addline simppist "->7. Return" popup addline simppist "->0. Exit" popup submenu simppist 1 simpgm popup submenu simppist 2 simpgm popup submenu simppist 3 simpgm popup submenu simppist 4 simpgm popup submenu simppist 5 simpgm popup submenu simppist 6 simpgm popup submenu simppist 7 simpgm popup menuselect simppist SimpleGunMenu/simple_pistols_list popup create simpshot popup addline simpshot "ShotGuns (Primary Weapon)" popup addline simpshot "->1. Leone 12 Gauge Super[M3]" popup addline simpshot "->2. Leone YG1265 Auto Shotgun[XM1014]" popup addline simpshot "->3. Return" popup addline simpshot "->0. Exit" popup submenu simpshot 1 simpgm popup submenu simpshot 2 simpgm popup submenu simpshot 3 simpgm popup menuselect simpshot SimpleGunMenu/simple_shotgun_list popup create simpsmg popup addline simpsmg "Submachine Guns (Primary Weapon)" popup addline simpsmg "->1. Schimdt Machine Pistol[Tmp]" popup addline simpsmg "->2. Ingram Mac-10[Mac10]" popup addline simpsmg "->3. KM Sub-Machine Gun[MP5Navy]" popup addline simpsmg "->4. KM Ump45[Ump45]" popup addline simpsmg "->5. ES C90[P90]" popup addline simpsmg "->6. Return" popup addline simpsmg "->0. Exit" popup submenu simpsmg 1 simpgm popup submenu simpsmg 2 simpgm popup submenu simpsmg 3 simpgm popup submenu simpsmg 4 simpgm popup submenu simpsmg 5 simpgm popup submenu simpsmg 6 simpgm popup menuselect simpsmg SimpleGunMenu/simple_smg_list popup create simprifle popup addline simprifle "Rifles (Primary Weapon)" popup addline simprifle "->1. IDF Defender[Galil]" popup addline simprifle "->2. Clarion 5.56[Famas]" popup addline simprifle "->3. CV-47[AK47]" popup addline simprifle "->4. Schimdt Scout[Scout]" popup addline simprifle "->5. Maverick M4A1 Carbine[M4A1]" popup addline simprifle "->6. Krieg 552[SG552]" popup addline simprifle "->7. Bullpup[AUG]" popup addline simprifle "->8. Next" popup addline simprifle "->9. Return" popup addline simprifle "->0. Exit" popup submenu simprifle 1 simpgm popup submenu simprifle 2 simpgm popup submenu simprifle 3 simpgm popup submenu simprifle 4 simpgm popup submenu simprifle 5 simpgm popup submenu simprifle 6 simpgm popup submenu simprifle 7 simpgm popup submenu simprifle 8 simprifle2 popup submenu simprifle 9 simpgm popup menuselect simprifle SimpleGunMenu/simple_rifle_list popup create simprifle2 popup addline simprifle2 "Rifles (Primary Weapon)" popup addline simprifle2 "->1. Krieg 550 Commando[SG550]" popup addline simprifle2 "->2. Magnum Sniper Rifle[AWP]" popup addline simprifle2 "->3. D3/AU-1[G3SG1]" popup addline simprifle2 "->4. Return" popup addline simprifle2 "->5. Main Menu Return" popup addline simprifle2 "->0. Exit" popup submenu simprifle2 1 simpgm popup submenu simprifle2 2 simpgm popup submenu simprifle2 3 simpgm popup submenu simprifle2 4 simprifle popup submenu simprifle2 5 simpgm popup menuselect simprifle2 SimpleGunMenu/simple_rifle2_list popup create simpmg popup addline simpmg "Machine Guns (Primary Weapon)" popup addline simpmg "->1. M249[M249]" popup addline simpmg "->2. Return" popup addline simpmg "->0. Exit" popup submenu simpmg 1 simpgm popup submenu simpmg 2 simpgm popup menuselect simpmg SimpleGunMenu/simple_mg_list } block simple_pistols_list { if (server_var(_popup_choice) == 1) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_glock" es_tell server_var(_popup_userid) Your weapon will change into a 9X19MM Sidearm next respawn. } if (server_var(_popup_choice) == 2) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_usp" es_tell server_var(_popup_userid) Your weapon will change into a KM .45 Tactical next respawn. } if (server_var(_popup_choice) == 3) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_p228" es_tell server_var(_popup_userid) Your weapon will change into a 228 Compact next respawn. } if (server_var(_popup_choice) == 4) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_deagle" es_tell server_var(_popup_userid) Your weapon will change into a Night Hawk .50C next respawn. } if (server_var(_popup_choice) == 5) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_fiveseven" es_tell server_var(_popup_userid) Your weapon will change into a ES Five-Seven next respawn. } if (server_var(_popup_choice) == 6) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_elite" es_tell server_var(_popup_userid) Your weapon will change into the .40 Dual Elites next respawn. } } block simple_shotgun_list { if (server_var(_popup_choice) == 1) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_m3" es_tell server_var(_popup_userid) Your weapon will change into a Leone 12 Gauge Super next respawn. } if (server_var(_popup_choice) == 2) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_xm1014" es_tell server_var(_popup_userid) Your weapon will change into a Leone YG1265 Auto Shotgun next respawn. } } block simple_smg_list { if (server_var(_popup_choice) == 1) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_tmp" es_tell server_var(_popup_userid) Your weapon will change into a Schimdt Machine Pistol next respawn. } if (server_var(_popup_choice) == 2) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_mac10" es_tell server_var(_popup_userid) Your weapon will change into a Ingram Mac-10 next respawn. } if (server_var(_popup_choice) == 3) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_mp5navy" es_tell server_var(_popup_userid) Your weapon will change into a KM Sub-Machine Gun next respawn. } if (server_var(_popup_choice) == 4) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_ump45" es_tell server_var(_popup_userid) Your weapon will change into a KM Ump45 next respawn. } if (server_var(_popup_choice) == 5) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_p90" es_tell server_var(_popup_userid) Your weapon will change into a ES C90 next respawn. } } block simple_rifle_list { if (server_var(_popup_choice) == 1) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_galil" es_tell server_var(_popup_userid) Your weapon will change into a IDF Defender next respawn. } if (server_var(_popup_choice) == 2) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_famas" es_tell server_var(_popup_userid) Your weapon will change into a Clarion 5.56 next respawn. } if (server_var(_popup_choice) == 3) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_ak47" es_tell server_var(_popup_userid) Your weapon will change into a CV-47 next respawn. } if (server_var(_popup_choice) == 4) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_scout" es_tell server_var(_popup_userid) Your weapon will change into a Schimdt Scout next respawn. } if (server_var(_popup_choice) == 5) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_m4a1" es_tell server_var(_popup_userid) Your weapon will change into a Maverick M4A1 Carbine next respawn. } if (server_var(_popup_choice) == 6) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_sg552" es_tell server_var(_popup_userid) Your weapon will change into a Krieg 552 next respawn. } if (server_var(_popup_choice) == 7) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_aug" es_tell server_var(_popup_userid) Your weapon will change into a Bullpup next respawn. } } block simple_rifle2_list { if (server_var(_popup_choice) == 1) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_sg550" es_tell server_var(_popup_userid) Your weapon will change into a Krieg 550 Commando next respawn. } if (server_var(_popup_choice) == 2) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_awp" es_tell server_var(_popup_userid) Your weapon will change into Magnum Sniper Rifle next respawn. } if (server_var(_popup_choice) == 3) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_g3sg1" es_tell server_var(_popup_userid) Your weapon will change into a D3/AU-1 next respawn. } } block simple_mg_list { if (server_var(_popup_choice) == 1) do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_m249" es_tell server_var(_popup_userid) Your weapon will change into a M249 next respawn. } } block random_chose { es_xrand simp_temp1 1 18 if (server_var(simp_temp1) equalto "1") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_tmp" } if (server_var(simp_temp1) equalto "2") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_mac10" } if (server_var(simp_temp1) equalto "3") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_mp5navy" } if (server_var(simp_temp1) equalto "4") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_ump45" } if (server_var(simp_temp1) equalto "5") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_p90" } if (server_var(simp_temp1) equalto "6") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_m3" } if (server_var(simp_temp1) equalto "7") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_xm1014" } if (server_var(simp_temp1) equalto "8") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_galil" } if (server_var(simp_temp1) equalto "9") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_famas" } if (server_var(simp_temp1) equalto "10") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_ak47" } if (server_var(simp_temp1) equalto "11") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_scout" } if (server_var(simp_temp1) equalto "12") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_m4a1" } if (server_var(simp_temp1) equalto "13") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_sg552" } if (server_var(simp_temp1) equalto "14") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_aug" } if (server_var(simp_temp1) equalto "15") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_sg550" } if (server_var(simp_temp1) equalto "16") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_awp" } if (server_var(simp_temp1) equalto "17") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_g3sg1" } if (server_var(simp_temp1) equalto "18") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Primary "weapon_m249" } es_xrand simp_temp2 1 6 if (server_var(simp_temp2) equalto "1") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_glock" } if (server_var(simp_temp2) equalto "2") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_usp" } if (server_var(simp_temp2) equalto "3") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_p228" } if (server_var(simp_temp2) equalto "4") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_deagle" } if (server_var(simp_temp2) equalto "5") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_fiveseven" } if (server_var(simp_temp2) equalto "6") do { es_keysetvalue simple_gun_menu_stats server_var(_popup_userid) Secondary "weapon_elite" } } block simp_weapons_send { es_xset simp_cuid 0 es_xgetcmduserid simp_cuid if (server_var(simp_menu) equalto "enabled") do { es popup send simpgm server_var(_popup_userid) } else do { es_tell server_var(simp_cuid) #green I am sorry but the weapons menu has been disabled. } }